-Corrected an issue with the T-60 Tesla Torso. OPTIONAL - Only required if you choose the STANDALONE version during installation. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "To make things easier for Junkmaster users given the AWKCR added requirement..." - Page 10. Removed changes to synth armor pieces Armor entries from Simple Bug Fixes. (Credit to kirin66. Fallout 4 I convinced DiMA to seek forgiveness from Far Harbor and he was shot dead, and that's suddenly it for him. Under the threat of nuclear annihilation, experience the largest world ever created in Fallout. All 5 patches are only override records so it's easy for you to merge them to make whatever combination you need. Mod changes some of vanilla clothes (not all) to underarmor with proper armor clipping. Moved Stencil to try and isolate the issue with picking it up. This author has not specified whether they have used assets from other authors or not, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, This mod will not be available on Bethesda.net for console users, https://www.nexusmods.com/fallout4/mods/12050, https://www.nexusmods.com/fallout4/mods/17859/, https://www.nexusmods.com/fallout4/mods/18315, https://www.nexusmods.com/fallout4/mods/30056, https://www.nexusmods.com/fallout4/mods/11234, https://www.nexusmods.com/fallout4/mods/47586, Some Assembly Required (Merged DLC - AWKCR - PATCHES). Including leveled lists for accessories to make it easier to add items while avoiding slot conflicts amongst the npcs' given equipment. For the WIP Free for all" - Page 4. 4. Ballistic Weaver - Get it Without the Railroad. bugfix: fixed some messed up BoS arm decal material swaps and modcols that were giving the wrong rank decal to a couple ranks, thanks to ThisNameHasBeenOccupied for finding this bug. Work together, or not, to survive. 2. -Repositioned the Vault 77 stencil in Hardware Town so it can be picked up because it the crate it was on was preventing you from picking it up. -Corrected BoS Knight Sgt Decal Material Swap. This mod allows you to unlock Ballistic Weave modifications straight away, … Win MUG-nificent prizes in our Nexus Mods Trivia Quiz! For the workbenches, best to use if not already installed. (Thanks to WerewolfOfTheWater for posting), Corrected ArmorAddon for DLC03_Clothes_FishermanOutfit04 "Green Fisherman's Overalls" [ARMO:030570D4], -Fixed Error we created in the PowerArmor Right Arm/Leg Object Templates, -Fixed a incomplete Material swap for the Vaultsuits, which should resolve the female suit issue. -Keywords and OMOD's added for mod compatibility. Merges GOTTA115's DLC patch and Some Assembly required main esp into one.Also add support for AWKCR, making it a requirement to install.Standalone. Adds support for AWKCR. The official site for Bethesda, publisher of Fallout, DOOM, Dishonored, Skyrim, Wolfenstein, The Elder Scrolls, more. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Thanks Bethesda? It seems like half the mods Im trying to use require it, and even if he unhides it right now Id honestly rather go with an alternative, if its out there. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. fixed FOMOD so textures ba2 installs properly. -Corrected BoS Knight Captain Decal Material Swap. so i can install those relevant to me Highly unlikely and you would probably end up with hundreds of small fixes that fills up your loadorder. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "To make things easier for Junkmaster users given the AWKCR added requirement..." - Page 9. If you don't have all the DLCs, there are now patches for each of the 5 DLCs, so you can use whichever ones you need for what DLCs you have. (Thanks to ezfreee, Silberoak and Hellpig), -Armor_GunnerRaiderMod_Underarmor "Gunner Leathers" [ARMO:00223CFC] Edited File path and Fixed it (Thanks to skiro11), -ClothesMinutemanOutfit "Minuteman Outfit" [ARMO:000E517B] Edited File path and Fixed it (Thanks to skiro11), -AAClothesDesdemona [ARMA:0701CEAB] Removed "Null" entry. - Added _weapon_caliber, dn_hasReceiverConverted, and ammo crafting menu keywords for the 5 new calibers from New Calibers v3, - Archived meshes into ArmorKeywords - Main.ba2; no longer needs loose mesh files or even ArchiveInvalidation, Added Automatron Only and Far Harbor Only versions, Added a few missing entries from Far Harbor, Added keywords for additional calibers from New Calibers (New Calibers not required), Added Ammunition Reloading Bench (requires Crafting Workbenches mod for the mesh), Fixed fomod condition to allow unselecting UFO4P, slight typo fix renaming of a couple keywords RefIDs, one for clarity and one for sorting. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This is a master file to create a standardize framework for armor so that modders can create and modify armor (like Armorsmith) while making edits compatible with mods that adjust dynamic item naming (like Valdacil's Item Sorting). the outfits should still work, but will not be craftable without this. When you open the file with the extraction software, you should have several options. -Added workaround to prevent CTDs for Fallout 4 VR users: added override entries for records that Bethesda has been adding only to the non VR version for support for Creation Club releases. -Fixed old/broken Pre Combines for the Automatron DLC. DLC01_Armor_Power_T60_Tesla_Torso "T-60 Chest Piece" [ARMO:0100C57B], -ArmorKeywords v8.51 Bugfix added to the main ESM, -Brotherhood Power Armor Overhaul.esp (Standard), -Brotherhood Power Armor Overhaul.esp (Unique NPC's).  They go in KWDA on the weapons. No Build Limit. - Removed extra 'data' path from FOMOD installer (for MO compatibility). Spoiler kelmen wrote: I don't have all dlc, are there separate fixes/mods that fix what this mod fixed? VANILLA, AWKCR and AE version available. The powerful open-source mod manager from Nexus Mods. Required mod - when you choose the optional file, If you do not use the AWKCR it will cause armors and some weapons to turn invisible when when used with other mods. 5 in 1 bundle, Settlement Pack 6- Waifs 'n Strays. - Fixed: FakeAlienBlaster INNR corrected in NW patch, - Removed keywords from Operators Armored Skirt: DLC04_ma_Operators; _dn_Armor_Operators, - Moved Operators Armored Skirt to dn_clothes INNR, - Removed _dn_Armor_Operators from Operators Armored Dress, - Operators Chestpiece: Added missing _dn_Armor_Operators keyword, - Operators Belted Chestplate: Added missing _dn_Armor_Operators_Belted keyword, - Robot Left Leg: Added missing ma_color_Armor_Robot keyword, - Added keywords for Operators, Operators Heavy, and Operators Belted, added keywords for .300 Winchester Magnum, 14.5x114mm Russian, 20x102mm Vulcan, 20x110mm Hispano, and Annie Boom ammunitions, - moved Tesla Rifle INNR to dn_CommonGun to match vanilla, - Removed extra \ from NIF path of primers. -Started adding new leveled list framework for apparel to make it easier to add mod apparel into the leveled lists to propogate it exactly where you want it. This is a Masterfile of Immersive Pickup Sounds F04, so you need this to. Win MUG-nificent prizes in our Nexus Mods Trivia Quiz! Fixed various omissions and changed a couple mis-tags. Bethesda Games Studios for both Skyrim and Fallout 4, without both of which this mod would not exist. -ClothesSlinkyDress "Red Dress" [ARMO:000FD9A8] Bone Data removed from Child ArmorAddon, for some reason it was effecting the female NPC as well. When I first tested it showed the no misc as an option. Fixed the rest of the power armor object template if_tmp keywords. Not required. This mod removes the building limit that … Changed _ClothingSlotMeleeOnBack_Slot58 to _ClothingSlotMeleeOnBack_Slot36, Changed _ClothingSlotBelt_Slot55 to _ClothingSlotBelt_Slot57, Added AWKCR keywords to Automotron DLC armor and cosmetics, Fixed Bethesda bug with Tesla Rifle using the wrong Instance Naming Rule, Added AWKCR keywords to Automotron DLC weapons that needed them. Needed because Armorsmith Extended is needed by the VIS-G patch. -AWKCR - Mod Power Armor Engine Glitch Fix.esp Updated, -Vault Suit Trim, Female, Material swap updated, -Decal bench spray paint can material path fix, thanks to Amber/Kakistos & Radiomasson in troubleshooting, -Fixed Decal Misc item preview for the "New" paper, they were upside down, -Isolated the decal preview issue to "Crafting Highlight Fix" conflict, author contacted to try and find a work around. Resh's GNARLY Unbogus Fallout Overhaul Patches - VIS-G - AE - UNPCs - etc. Which is too bad. 2 Revolver, NMCSU Settlement Blueprint - Abernathy Farm, NMCSU Settlement Blueprint - Boston Airport, NMCSU Settlement Blueprint - County Crossing, NMCSU Settlement Blueprint - Greentop Nursery, NMCSU Settlement Blueprint - Hangman's Alley, NMCSU Settlement Blueprint - Jamaica Plain, NMCSU Settlement Blueprint - Nordhagen Beach, NMCSU Settlement Blueprint - Oberland Station, NMCSU Settlement Blueprint - Spectacle Island, NMCSU Settlement Blueprint - Starlight Drive-in, NMCSU Settlement Blueprint - Sunshine Tidings Co-op, NMCSU Settlement Blueprint - Taffington Boathouse, NMCSU Settlement Blueprint - Tenpines Bluff, NMCSU Settlement Blueprint - Zimonja Outpost, NPC Use Grenades No More Nade Spam - AWKCR Standalone Patch Radrose support (JEM), Nuclear Winter - Armorsmith Extended Patch, Nuclear Winter - Campsite VIS-G AWKCR AE Patch, Nuka Raider Clothing and Headgear upgrades, Oberland - Pain Train Station (TS Blueprint), Octocamo Armor - Armorsmith Extended Patch, Outcasts and Remnants - Loads-ASE-WSE2-VIS Patch, Outfits for Minutemen and Railroad Vertibird pilots, Outfits Misc Linings and Weaves Overhaul (AWKCR) ((Mod Support)), Overboss Power Armor - Constructable No Chain Mesh, Pink Princess Outfit - CBBE - BodySlide - AWKCR, PIRAD - Plausible and Immersive RADiation, Power Armor Materials AND Paints - Valdacil's Item Sorting Compatibility Patches, Pra's Fo4Edit Scripts - Automatic Patch Generation, Pra's zEdit Scripts - Automated Patch Generation RELOADED, Project - Fallout Reborn (W.I.P) alpha stage, R97R Standalone Suit Variants - Armorsmith Plugin, Radrose Usability Enhancements - Improved DEF_UI plus VIS patch collection, Raider Overhaul - Valdacil's Item Sorting (VIS) - Compatibility Patch, Raider Overhaul Restored Content I Super Mutant Redux patch v2.2 - naked raiders bugfix, Real-ish Firearms - A Realism and Immersion Overhaul, Red Rocket Refinery Blueprint - Transfer Settlements, Rename HN66's Classical Plain Rings (with AWKCR as optional), Rename HN66's Plain Earrings (with AWKCR as optional), Renovated Home Plate - Transfer Settlement Blueprint. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Armor and Weapon Keywords Community Resource v8.0. It should also allow them to start using CC content that they bought for Fallout 4 in their Fallout 4 VR mod build as well. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. -Stencil24_Vault077 "Stencil - Vault 077" [MISC:0700241C] Repositioned Raider stencil in Corvega so it can be picked up because it's ground object mesh was being covered by the activator for the power armor station preventing a player from picking it up unless they managed to move it to where they could pick it up. fixed typo, accidentally wrote LordRaptor in recipe description and mesh file path, both fixed to say LoneRaptor. NOTICE: these may or may not be out of date for … -DLC01_Armor_Power_T60_TeslaTorso "T-60 Tesla Chest Piece" [ARMO:0100C57B] Decal MA Keyword added to allow decal swaps. Part of AWKCR color swap framework contributed by AndrewCX.Armorsmith Workbench by Gambit77, Aldebaran90, & Stndmunki.Armorsmith Workbench Mini variants by FadingSignal.Weaponsmith Workbench by Gambit77.Weaponsmith Workbench Mini variants by FadingSignal.Ammunition Workbench by KKtheBeast, Gambit77, BenEphla, KingTobbe, Wanamingo, & LoneRaptor.Ammunition Workbench F4NV variant by Circles, Leldorado, Wanamingo, & KKtheBeast.Explosive Workbenches by Chucksteel.AWKCR compatibility patches by DrDanzel.SuperMutant Outfit / Armor Nifs from m150 (SuperMutant Clothing), MadMax713 and Thirdstorm (Super Mutant Redux).Child Outfits / Armor Nifs from Bandit01(Child Outfits Vanilla and Conversions Standalone), Thirdstorm (Unique NPCs), gift2 (Orphans of the Commonwealth - More Children), JTesmer (ANiceOakTree's Diverse Children)DoktorSoviet for Minuteman Combat Armor - Standalone colors, This mod is opted-in to receive Donation Points. I had the bench in the maintenance room but deleted it, you may not need it. -Packed as a FMOD, and included the various optional plugins. PA_T60_Decal_ArmLeft_Rank_BOSKnightCaptain "Faction | BOS Knight CPT Rank Decal [ArmorKeywords]" [OMOD:07002F75] (Credit to ThisNameHasBeenOccupied). Wolfar15's 'The Homestead' lived in Log Cabin Manor at Red Rocket - Settlement Transfer Blueprint. -Corrected all the rest of the Eldar to Elder (Thanks to HadToRegister for pointing it out. In Fallout 4, children remain invincible, but they, like in previous games, will react to being assaulted. #53240238, #53246243, #53283518 are all replies on the same post. Instead added modification additions from Synth Armor No Misc Fix - compatible with everything. Never saw that one coming, did ya? (Thanks to amber1019 and Battousai124 for the assistance.). -SpaceSuit Helmet (DLC04) Brought in line with the other Hazmat Helmets. -Armor_Power_Raider_Torso "Raider Power Chest Piece" [ARMO:00140C57] Raider Power Armor Torso now has "Decals" opened up as an option through a new nif creation. Bethesda is also currently working with the hardware maker to allow mods with outside assets. Patch made using ALL DLC version 4.02. when i try ro use the 7 zip, i cant extract to the target location. Armor and Weapon Keywords Community Resource (AWKCR), Bugfix: removed leveled list entry causing CTD in Creation Kit, Patches: fixed ap keyword related bug in vanilla PAMAP.esp, -Minutemen Combat Armor had a path error in the Material files. This is to be able to craft the pieces at the Armorsmith Station. Purely optional, just ads some workbenches. AWKCR and VIS-G patches for multiple mods! Log in to view your list of favourite games. -Added dn_HasPaint_03_Metal02_GunMetal [KYWD:06000C88] to several available PA Paints. -FancyLadSnackCakes_PreWar "Fancy Lads Snack Cakes" [ALCH:000E3778] Added a material file to allow material swaps. I will be fixing this, but for now you need this. Armor by Mandarinn, Midwest Power Armor Lining Construct able Swap for Other PA AWKCR Plugin, Military Pin-Up Outfit Pack (EVB-CBBE) (AWKCR-AE), Minuteman Submariner Uniforms - Craftable, Minutemen Overhaul 2.0 - Valdacil's Item Sorting - Compatibility Patch (WIP), MJC Raider Overhaul - Sim Settlements Conqueror - Mash UP Patch -, Modern Firearms 2.6.7 New Calibers Patch and Vanilla Weapon Rebalance, Mojave outpost inspired Starlight Drive in, Monno's Bikini - Fusion CBBE - Separated to upper and lower part, Move Traps to the Explosives Crafting Workbench - AWKCR Patch, MsRae's All the Overalls - Vanilla CBBE Bodyslide, Murkwater - Church of Atom (TS Blueprint), MyTweaks - ArMOREd (Enhanced Helmet and Torso Protection), NCR Veteran Ranger - Crafting and mod option, Neon Genesis Evangelion Plug Suits and School Uniforms Pack, New Calibers patch for Schofield No. Your source for news, features & community. With the crafting menu keyword cap problem fixed, I've pivoted from slim and trim trying to be as frugal as possible with menus, back to something more robust with more specific menus that are similar to what was available from Armorsmith and Crafting Workbenches before the unified system. - Since UFO4P is now a master (it is an .esm even though the name is still .esp) it can now be loaded BEFORE AWKCR. Fallout 4. -"Brotherhood Power Armor Overhaul" (Unique NPCs). In theory should work with any 4.02 config, but I cannot guarantee it. Nick Valentine gets bummed out having lost his brother and Faraday's questlines become incompletable without console cheats. (Thanks to LXYDuckboy for pointing it out). Page 428 of 800 - The Unofficial Fallout 4 Patch - posted in File topics: In response to post #53227728. 5 in 1 bundle, Sexy Evening Dress - CBBE - CHCBBEP - Bodyslide - AWCKR - AE, Simple armor and Weapons Rework (all DLC), Simply Clothes for Female Armorsmith Extended Patch, Some Fan Patches For Damn Apocalypse And Others, Sons of Anarchy Standalone Jacket and Jeans, Spacepoptart's Sanctuary Home - Transfer Settlements Blueprint, Spectacle Island Synth production settlement, Starlight 'Living' Mall (Transfer Settlement Blueprint), Starlight Drive In Settlement Blueprint by Seraph385, Starlight drive in Theatre- Transfer Settlements Blueprint, Start Me Up - Rad-Ban Eyeware Four Eyes Trait Patch, Suits of Cabot House (Standalone Clothing Mod), Sunshine Tidings Co-op Home City Build Transfer Settlement, Super Mutant Redux v1.1 Turkish Translation, Swanndolia's Gameplay Combat and Loot overhaul, Synth Overhaul - C.A.S.T. All rights reserved. Thanks to Ulisespacapum for finding this issue. Must have, unless you don't care about modded crafting stations. Original mod not needed. -Stencil32_Raider01_Anarchy01 "Stencil - Raider Anarchy 01" [MISC:07002401]. - Corrected FOMOD installer to put ArmorKeywords - Main.ba2 in the right place. the MPAM and PAMAP's patches are a big change, and should help with the people who needed "backwards compatibility", Armor and Weapon Keywords Community Resource v8.3. Added missing _ClothingPartEyewear for Patrolman Sunglasses, Incorporated fixes to armor by Simple Bug Fixes. - Fixed: ClothesDog_BandanaBlue change Race to HumanRace (like all the other bandanas); This is a bug fix for a vanilla issue. DLC04_Armor_SpaceSuit "Spacesuit Costume" [ARMO:0600D2AE]. Holsters and sheaths by Altered Beast, to get some nice looking holsters to complete the outfits. Q: Is this female only ? ), -Template Spelling corrected Eldar to Elder (Thanks to xyloritus for pointing it out. Armor and Weapon Keywords Community Resource (AWKCR) - FR, Armor and Weapon Keywords Community Resource (AWKCR) V8.6.0 Traduzione Italiana, Armor and Weapon Keywords Community Resource V8.6.0 -Spanish-, Armor and Weapons Keyword Community Resource (AWKCR) - Chinese, Armor and Weapon Keywords Community Resource v8.6.0 Translation PT-BR, Armor and Weapon Keywords Community Resource (AWKCR) - Russian Translation, Armor and Weapon Keywords Community Resource (AWKCR) - German Translation, Armor And Weapon Keywords Community Resource (AWKCR) - Spanish 8.51 (WIP), Armor and Weapon Keywords Community Resource (AWKCR) RUS Translation, Armor and Weapon Keywords Community Resource (AWKCR) (Traduzione italiana), Armor and Weapon Keywords Community Resource (AWKCR) Czech, Armor and Weapon Keywords Community Resource (AWKCR) RUS, Armor and Weapon Keywords Community Resource (AWKCR) - German, Armor and Weapon Keywords Community Resource (AWKCR) v3.2 - Italiano, Armor and Weapon Keywords Community Resource (AWKCR) ITA, Armor and Weapon Keywords Community Resource (AWKCR) - Traduzione Italiana, Armor and Weapon Keywords Community Resource (AWKCR) Traduction FR, (RU) Armor and Weapon Keywords Community Resource, Armor and Weapon Keywords Community Resource (AWKCR)- german translation, Armor and Weapon Keywords - Spanish Translation, Armor and Weapon Keywords Community Resource (AWKCR) - Traduzione ITA, Armor Keywords Community Resource (AKCR) - Traduzione Italiana, (Horizon) NER - Atlantica Assembly Hangar, (Horizon) NER - Fens Outpost (Hangsman's Alley), (Horizon) NER - Forward Operating Base Borea, (Horizon) NER - Forward Operating Base Calypso, (Horizon) NER - Forward Operating Base Damocles, (Horizon) NER - Grand Coalition Forward Operating Base Apollyon, (Horizon) NER - Grand Coalition Forward Operating Base Montauk, (Horizon) NER - Kingsport Water Treatment Facility, (Horizon) NER - New England Republic Capitol and Embassies, (Horizon) NER - Nuka-World Grand Coalition Occupation Zone, (Horizon) NER - Port Nahant (Croup Manor), (Horizon) NER - Port Parsons (Slog Build), (Horizon) NER - Somerville Listening Post, (Horizon) NER - Spectacle Island Docking Bay, (JEM) Mosin Nagant Sniper Rifle AWKCR VIS Compatibility Patch FIXED, A Little Piece of Far Harbor - A Egret Tours Marina Blueprint, Airship Enterprise - Transfer Settlement Blueprint, Anarchist's Cookbook Vol.2 - 9 More New Explosives (many scratch-made), Another Hoodless Field Scribe Hat (Armorsmith Patch Available), Apocalypse Accessories - Glasses - Scarves - Bags, AQS Caps and Masks - Now includes neckwear and headbands, Arbo's Even Gnarlier Unbogus Fallout Overhaul Patches - Resh's - LCF, Armor and Clothing Overhaul (ACO) - AWKCR compatibility, Armorsmith Extended (Traducao Portugues Brasileiro), Armorsmith Extended (Traduzione italiana), Armorsmith Maxson's Battlecoat Faction Patches, Aselnor Hangman's Alley - Transfer Settlements Blueprint, Ashara FO4 Under Armours Armorsmith Extended Patch, Auma's VIS-G Patch for Better Locational Damage, Automatron DLC Legendary Drops (plus Legendary Clothing Loot), AWKCR - Creation Club Horse Power Armor Patch, AWKCR - VIS-G - CC Antimateriel Rifle Patch, AWKCR AE patch for Nezzar's Ultimate Collection, AWKCR and Gatling Laser Ammo Improvement Merged, awkcr RGBO SeeThruScopes-RPLR Merged Patches, AWKCR_AND_ARMORSMITH_EXTENDED_AND_BEASTMASTER_PATCH. This is only needed for Weaponsmith and Armorsmith workbenches in the garage. Changed category "DOGMEAT ARMOR" to "NON-HUMAN ARMOR" to include armors for Super Mutant or other creatures as well. Updated to come in line with changes in AK. -SpaceSuit Body (DLC04) Brought in line with the other Hazmat parts. Up until this point we had never encountered a ceiling to the amount of rules that could be in a ruleset, and I've had several hundred in one before this point. This is untested though as none of us have VR, so please give us some feedback on whether this works for you or not, I think I got all the records needed. Mods are only compatible with the latter two platforms at this time. Unsure on what exactly is required, however. I am trying to use it with the armorsmith mod. Recommended - Won't break without these but they do add a lot to the Blueprint. ... Unofficial Fallout 4 patch (yes I know it should go at the very top, but it won't go above cheat room it keeps resetting to be right below it.) Page 429 of 797 - The Unofficial Fallout 4 Patch - posted in File topics: In response to post #53362048. DLC04_Armor_SpaceSuit_Helmet "Spacesuit Costume Helmet" [ARMO:060296B8]. -Made AWKCR optional. -Added more groundwork for upcoming Raider Overhaul update. Re-Upload as v8.2 with a repacked Arhive due to reports of issues. ), -Fixed an issue with a few of the BoS Paints (Credit to phlogistinator). -"Power Armor Material and Paints" (New Materials). Unfortunately I've discovered that having 1091 rules in a ruleset makes it not function. That's because the aforementioned mod doesn't actually remove them from leveled lists even though it claims it does. Added missing Mesh files for the workbenches, Renamed _ArmorType* keywords to _ClothesType* for clarity purposes, Swapped slots for Footwear and Bottom to conform to community agreed standards. If you have all the dlcs for fallout then use this link : https://bethesda.net/en/mods/fallout4/mod-detail/4038275 It should prevent the CTDs they were experiencing from missing keywords that … Go into your data folder and find the esp and ba2 file of the mod you just downloaded and zip it up properly and put it in your Nexus Mod Manager\Fallout 4\Mods folder and delete the esp and ba2 files from your DATA directory. -Food_Gumdrops "Food_Gum Drops" [ALCH:000330FC] Added a material file to allow material swaps. I was never a fan of these giant frameworks taking over Fallout 4 modding and being set as a gold standard necessary for anything … the outfits *might* still work, but will not be craftable or moddable without this. AWKCR, AE and VIS (or VIS-G) were great solutions in their time, admittedly a lot of work went into them. Currently available - 4 No AWKCR Replacers: Super Mutant Redux No-AWKCR - REPLACER - I had concerns with the only one available so I made one. Bethesda Game Studios, the creators of Skyrim and Fallout 4, welcome you to Fallout 76, the online prequel where every surviving human is a real person. I am trying to install the awkcr mod (armor and weapon keywords community resource) mod that I downloaded manually from Nexusmods. Rheinmetall EG-7 Energiegewehr AWKCR VIS Patches, ROBOTIC LEG Add-on on Mercenary Pack Outfits, RSV Wall Revised (formerly RSV Wall Revised part 1 and RSV Wall Revised part 2), RU556 - Assault Rifle - Russian Localization, RU556 W-AR Rechamber_7.62 AWKCR and Vis-G, Ruse's VIS-G and Armorsmith Extended Patches, Sanctuary Hills Blueprint - Sanctuary City, Settlement Pack 4 (Run-n-Gun)- Five in one pack, Settlement Pack 5- Nora the Explorer. UCO is a seperate mod still and doesn't need to be DLed for Junkmaster, but AWKCR is required for both Junkmaster and UCO. If you're using AWKCR - Paint System Simplified you might have noticed that Decals are still spawning on enemies and in containers even though they're useless now. Unlock Ballistic Weave. PA_T60_Decal_ArmLeft_Rank_BOSKnightSgt "Faction | BOS Knight SGT Rank Decal [ArmorKeywords]" [OMOD:07002F76]] (Credit to ThisNameHasBeenOccupied), -Corrected the MODCOL's in the T-60 Left Arm Series, Armor_Power_T60_ArmLeft "T-60 Left Arm" [ARMO:00140C3D] (Credit to ThisNameHasBeenOccupied), Armor_Power_T60_ArmLeft_Danse "T-60 Left Arm" [ARMO:0024984B], DLC01_Armor_Power_T60_Tesla_ArmLeft "T-60 Tesla Left Arm" [ARMO:0100C576]. The powerful open-source mod manager from Nexus Mods. Not required but you probably have it already, Soft requirement, use only if you use AWKCR, if you want the AWKCR workbenches, you need this. Gunmetal Armor Skins - Raider Armor Paint Pack, Hangman's Alley Vault for Transfer Settlements, Hangmans Trading Hub Transfer settlement Blueprint, Harrys NewCalibers For Contraptions DLC Patch, Hazmat Suit with BoS Hood (Armorsmith required - No clipping), Hazmat Vault Suits - AWKCR - Primary Color Swap - Functional, HelmCaliber - Immersive Hidden Helmets and Hats, High Heels Sound Fallout 4 Edition Armorsmith Extended Patch, Hookers of the Commonwealth (HotC) - Settlement Edition - AE Patch, Horizon - Unique Creatures and Monsters Compatibility Patch, Horizon - Unique Creatures and Monsters Compatibility Patch - Chinese, Horizon Power Armor Overhaul - BoS - Rarity - Scaling, HTR AWKCR and VIS-G Patch for Doombased Weapons Merged, HTR AWKCR and VIS-G Patch for Skibadaa's Weapon Pack Redux, Insanitys Katana-Tanto belt scabbard and handheld scabbards - CBBE - AE - Visible Weapons, Institute Hangman Penthouse Settlement Blueprint, Jackets and Coats of the Commonwealth Armorsmith Extended Patch, James' Minuteman Sanctuary - A lightweight Transfer Settlement Blueprint, Jdaking's VIS-G Replacer for DKS-501 Sniper Rifle (ESP), Jdaking's VIS-G Replacer for Glock 86 and Winchester P94 (ESP and ESL), Jdaking's VIS-G Replacer for HK G11 K2 - Kraut Space Magic (ESP and ESL), Jdaking's VIS-G Replacer for Ithaca Model 37 - Pump Shotgun (ESP and ESL), Jdaking's VIS-G Replacer for M60 Light Machinegun (ESP), Jdaking's VIS-G Replacer for McMillan CS5 Sniper Rifle (ESP), Jdaking's VIS-G Replacer for Pancor Jackhammer (ESP), Jdaking's VIS-G Replacer for RU556 Assault Rifle (ESP), Jdaking's VIS-G Replacer for Winchester Model 1897 Shotgun (ESP), Jdaking's VIS-G Replacer for XM2010 Enhanced Sniper Rifle (ESP and ESL), Jill's Armored Infantry of the Fusion Age - Skinsuit Edition - BoS Underarmor and Vault Suits with Prototypes, Jill's Armored Infantry of the Fusion Age - Skinsuit Edition - Kerrigan Bodysuit, JT's Simple Settlement - Sanctuary Treehouse - Blueprint, JT's Simple Settlement - Vault 88 - Blueprint, Lace Dresses - Vanilla - CBBE - Bodyslide, Latex Suits - Plain - Nurse - Corset - Dress - Zero Suit Samus - for CBBE and Bodyslide, Legendary Modification - DLC and Additional Fixes, Legendary Modification Continued - Effect Chip Modes - DLC's with 2LM support, Lever Action Rifle Ammo Conversion for Frost, LLX Armorsmith Extended Tweaks - Far Harbor, Love to Craft Legendary - VIS-G Compatible, LucidLady''s Slog Healing Center Blueprint. 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This issue currently working with the hardware maker to allow material swaps armor from. Barefoot Footstep by GrozaTerroristow, which fixes the Barefoot sounds in the right place Valentine gets out... The additional weapons sounds due to reports of issues Piece '' [ ARMO:0100C57B ] Decal MA Keyword added allow! Gotta115 's DLC patch and some Assembly required main esp into one.Also add support for AWKCR ammo... File with the Armorsmith mod Naming Sorting easier and that 's suddenly it him! May not need it to try and isolate the issue with a few the. - more armor and weapon entries fixed, names and tags updated, and some Assembly required esp... Naming Sorting easier typo, accidentally wrote LordRaptor in recipe description and mesh file path both! Vis-G - AE - UNPCs - etc WIP Free for all '' page! `` Stencil - Raider Anarchy 01 '' [ ALCH:000330B4 ] added a material file to allow swaps. `` Double Naming '' issue SuperMutant, DLC Based, and 4 Legacy Instance Naming rules implemented to being.. One, a GameFAQs message board topic titled `` WARNING: do not download the optional file you... This issue VANILLA, AWKCR and AE version available for multiple compatibility patches, choose the make. Or Mechanic Jumpsuit with armor on it... and it will look nice Pickup sounds,... # 53240238, # 53283518 are all replies on the same in Fallout New. -Dlc01_Armor_Power_T60_Teslatorso `` T-60 Tesla Chest Piece '' [ ARMO:060296B8 ] AWKCR page to prevent versioning issues from! Will SEND LINK it WORKS on Xbox * might * still work, but they, like previous... Unbogus Fallout Overhaul patches - VIS-G - AE - UNPCs - etc with proper armor clipping to! Should prevent the CTDs they were experiencing from missing keywords that … Adds support for AWKCR,... 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Send LINK it WORKS on Xbox * might * still work, but they do add lot! Recipes for Blue and Zealot Marine armor alternate mesh omods, their Paint requirements were swapped backwards when a to... Have No Build Limit for Fallout 4 by GrozaTerroristow, which fixes the Barefoot sounds in the game was for. Win MUG-nificent prizes in our Nexus mods Trivia Quiz fix: cleaned the DLC masters from No... N'T have all DLC, are THERE separate fixes/mods that fix what this mod fixed to Gun... Barefoot sounds in the maintenance room but deleted it, you should several! Assistance. ), Dishonored, Skyrim, Wolfenstein, the Elder Scrolls, more game in timely! The eyes of an eagle and bringing these errors to my attention ) # 53362048 a Masterfile of Pickup! 'S GNARLY Unbogus Fallout Overhaul patches - VIS-G - AE - UNPCs - etc makes it function.